The Computer and Network Laboratory in the Electrical Engineering department is a facility that provides students with practical exercises related to programming, computer network hardware, and data management. This laboratory is equipped with advanced computer hardware and software that allows students to gain hands-on experience in various aspects of computer science and information technology. The laboratory provides practical exercises in the following areas:
- Computer networks : Students learn about computer network hardware and software, including Local Area Networks (LANs), Wide Area Networks (WANs), and the Internet. They gain practical experience in configuring network devices, designing network topologies, and troubleshooting network problems.
- Relational databases : Students learn about database management systems and their applications in data storage and retrieval. They gain practical experience in designing and implementing database systems, as well as querying and manipulating data using Structured Query Language (SQL).
- Basic programming languages : Students learn the fundamentals of programming, including syntax, control structures, functions, and data types. They gain practical experience in developing simple programs using languages such as C or Python.
- Algorithms and data structures : Students learn about algorithms and data structures, which are fundamental concepts in computer science. They gain practical experience in implementing and analyzing algorithms, as well as designing data structures using programming languages like C++.
- Object-oriented programming : Students learn about object-oriented programming and its applications in computer software development. They gain practical experience in designing, developing, and testing software programs using popular programming languages like Java and Python.
Through these practical exercises, the laboratory enables students to apply their theoretical knowledge and develop practical skills in the areas of computer networks, databases, programming, algorithms, and object-oriented programming.